Once you’ve picked your character, you’re then going to move through each of the worlds of the game, battling your way through all sorts of enemies and some mini-bosses here and there until you reach the final boss of the level and can move on to the next. However, there’s not so much of a difference that you’re going to be left fretting if you don’t get to play as your preferred character. Each of the characters controls fundamentally the same, but there are subtle differences that give each of them their own spice. Due to all the previously released DLC for the game being included, you also have access to the characters Knives Chau, Scott’s own ex who served as a summon character, and Wallace Wells, Scott’s roommate. There’s also another unlockable character that I dare not spoil here.
You of course have the titular Scott Pilgrim and his love interest Ramona Flowers, but along for the journey in the base game were Kim Pine and Stephan Stills, Scott’s bandmates. The World: The Game is a beat ’em up that features several playable characters.
Only one of these is clearly the real ending and is canon to the series, but these alternate endings are still pretty fun to enjoy for a laugh. However, playing as each of the characters does have it’s own ending. That’s not precisely what the game plot is because you do have the option to play as characters other than Scott, which would change the idea a little, but that is still the setup for going through all these levels. He strikes up a relationship with her, but things get a little more complicated than anticipated when it’s revealed that in order to continue dating Ramona, Scott must face off with and battle to the death Ramona’s 7 Evil EXes. Scott Pilgrim is a 23-year-old Canadian slacker/musician, who has found himself interested in Ramona Flowers, an enigmatic girl with brightly colored hair. However, even if you’ve just seen the movie, it should still all be at least familiar to you. While the game might take its name from the film (which took its name from the second volume of the series), the contents found here resemble the graphic novels more not only in look but in content. By source material, I actually mean the graphic novels. That’s because it’s really a game that was made for people who are already familiar with the source material. The World: The Game doesn’t have anything really in the way of dialog, or even an explanation of what is going on. Either way, the delisting was something that elevated this game to something of a cult status and now, not too long after the tenth anniversary of the Edgar Wright film, it’s returned for us all to give it a shot again. We do tend to always want what we can’t have, after all.
I have to wonder if this delisting was something that brought much more attention to the game after the fact. By the time I found out that there was a Scott Pilgrim video game, it had already been delisted everywhere. I devoured them quickly and really liked them (though they would hit me harder when I returned to them a few years after that in college), but my coming late left me with one unfortunate side effect.
I had seen trailers for the movie in high school but never got around to actually seeing it, and instead picked the graphic novels up from the library a few years later. I fear that I was a little late to the party when it came to Scott Pilgrim. The World™: The Game – Complete Edition Switch Review